For fellow mappers out there, some of you may already know this, but if you press Alt+E while having a bunch of vertices selected with the vertex tool, you can actually choose to either shrink or expand them. I only recently found this out by looking at the Hammer Hotkey Reference article over at the Valve Developer Community. Using Alt+E while having vertices selected is extremely useful when making a shape such as a "football" (the airship above), or just having a larger pipe transition into a smaller one. So far, the engine recognizes the shape and renders it successfully in-game.
Anyway, remember that I try to upload my Hammer files on GitHub. That way, in case something were to happen or as just a way to share my work with others, the files are online. The specific file you're looking for is "atc_test", although this will probably change to "d1_intro_01" in the future - with the original "d1_intro_01" changing to "d1_intro_02" and the original "d1_intro_02" changing to "d1_intro_03", respectively. Lastly, I created two new music (ambient) tracks, the first one will actually be used in one of the first scenes of Above the Catacombs.
This week's log (in hours)
- Mapping: 1
- Mapping: 2
- Mapping: 0.5
- Mapping: 0.5
- An airship brush has been made, along with two ambient music tracks.
- Week 150 Newsletter (February 19, 2017)
- GreenPepper (lead developer)
Quote of the week:
"Criminals thrive on the indulgence of society's understanding." - Batman Begins (2005)