There is an option in the Hammer editor that makes the prop "debris", but this option will make the prop have no collision with both the player and other props designated as "debris". The issue? It looks really weird when you try and place the props on top of each other or push one with the other (example image below). They end seemingly morphing with each other, producing an odd glitchy-visual.
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I appreciate all your feedback so far,
- GreenPepper (lead developer)