Did some texture work on the exterior map, but overall this week has been slow as far as productivity goes. I have to try to put more of my free-time, which although is limited, it is still there, into mapping.
Late by a day yet again... I provide no excuses for this occurring lateness. Unfortunately the bad news does not stop there. I was not very productive last week on the project, so this newsletter will be unusually short. Since I do not like just posting text diaries, I did manage to compile an ambient track for the Above the Catacombs Original Soundtrack for you to listen to.
I am not sure if I have mentioned this in the past, but all of Freedom4Gamers' projects are licensed under CC BY-SA 4.0, basically a copyleft license that also permits commercial use. Although I had our content licensed under a similar one, I felt it was important to adopt a more assertive pro-sharing license. For those who do not know what copyleft is or think it is yet another annoying term invented by weird progressives; it is basically a license that allows for others to use your work (provided they show proper attribution), but in doing so, must license any derivatives of that work under the same license. Capitalist pigs call it "viral licensing", because it requires others to allow others to use their work. Obviously it's harder to rack in the bills for an ozone-eating sports car when you have others freely downloading your content.
Anyway, since this organization (being me) is a supporter of council communism, I thought it was only fair that I share my work with others. After all, if it were not for the generosity of others and the practice of sharing, I would not be able to make a modification to this level. Yes, a lot of my work has been achieved through trial and error, but make no mistake, I am not a "self-made" man. If I was, I would have a lot of part-time underpaid workers breaking their backs for me, eh?
Alpha 1 (86.3%)
[October 1, 2017]
Week 182 Newsletter